Alchemy

Mixing items to make new ones is an important part of MageGuild. There are a few main things you can do with mixing. You can...
 * charge remains and affix them to your staff to give special effects to your staff bolts
 * mix potions and items to make new potions or items
 * identify items with a magic mirror

Many items, such as the Potion of Gain Life can only be made through mixing items.

General Potion Effects
A Potion of Energy will energize things. Energizing yourself restores your mana, while energizing your staff gives it a charge. Charged monster remains can have a variety of uses when they are affixed to your staff and you use a staff bolt.

Potions of Absorption tend to absorb things. Mixed with monster remains, they tend to absorb some of the properties of the monster and will imbue them upon whoever drinks or is hit with the potion.

A Potion of Life gives life to whatever it affects. When quaffed they will restore hit points. They can regenerate the remains of a monster into a grateful that will assist you. A Potion of Death is the opposite in that it takes life from what it affects, and will raise remains as undead to serve you.

A Potion of Inversion will turn something into its opposite. A Potion of Life will turn into a Potion of Death and so on. When Inverted, your spells will have the opposite effect than they usually do.

A Potion of Permanence cancels the temporary nature of a potion or object in some way. For example, potions of Life and Energy become Gain Life and Gain Energy, giving permanent boosts to maximum HP or MP respectively instead of simply refilling the current amount.

Potion of Dissolution

Mixing Scrolls
With the right potions and fountains, you can easily obtain 32 out of the 40 spells with any other scroll. Arcane Scrolls can only be mixed from Change Potions.

Mixing Gems
For (m)ixing purposes, gems are quite similar to remains, but not identical. You must energize them first for most of their uses, and find a suitable item in which to place them.